Schedule

Schedule




Day 1 : Thursday, November 7th, 2024

Time Event
9:30 AM Welcome - PC Chairs
9:45 AM Keynote: Stealth Assessment in Games to Measure and Support Learning
Valerie J. Shute
10:45 AM Coffee Break
11:00 AM Presentation: AI as a Co-Creator: A Survey on AI Support for Educational Game Authoring Tools
Florian Horn and Stefan Göbel
11:20 AM Presentation: Students' Use of an LLM-powered Virtual Teaching Assistant for Recommending Educational Applications of Games
Mamta Shah, Maciej Pankiewicz, Ryan S. Baker, Jiahui Chi, Yue Xin, Hetali Shah and Dangela Fonseca
11:40 AM Presentation: A Taxonomy for Enhancing Metacognitive Adaptivity and Personalization in Serious Games Using Multimodal Trace Data
Roger Azevedo, Daryn Dever, Megan Wiedbusch, Annamarie Brosnihan, Tara Delgado, Cameron Marano, Milouni Patel and Kevin Smith
12:00 PM Lunch / Poster and Demo Session
1:00 PM Presentation: An Architecture for Repeatable, Large-Scale Educational Game Data Analysis: Building on Open Game Data
Luke Swanson and David Gagnon
1:20 PM Presentation: Identifying When and Why Students Choose to Quit Jobs in a Science Exploration Game
Xiner Liu, Stefan Slater, Luke Swanson, Shari J. Metcalf, David Gagnon and Ryan S. Baker
1:40 PM Presentation: Integrating Data from Multiple Sources in Evaluation Studies of Educational Games: An Application of Cross-Classified Item Response Theory Modeling
Tianying Feng and Li Cai
2:00 PM Coffee Break
2:30 PM Presentation: Identifying Player Strategies through Segmentation: An Interactive Process Visualization Approach
Zhaoqing Teng, Jonattan Holmes, Francis Dominguez, Johannes Pfau, Mario Escarce Junior and Magy Seif El-Nasr
2:50 PM Presentation: Examining Student Responses to Game Layers in Cultural Geography: A Study about Game Spatiality in a Role-Playing Game Design
Lanxin Xue, Eliza Pierce, Soren Larsen and Danielle Oprean
3:10 PM Presentation: Game-Based Learning Analytics - Insights from an Integrated Design Process
Maurice Boothe, Madhumitha Gopalakrishnan, Mischa Huynh, Yanzhi Wang and Xavier Ochoa
3:30 PM Coffee Break
3:50 PM Presentation: Crossing Valley: Development of a Serious Game to Measure Cognitive Flexibility in a Problem-Solving Context
Phillis Wei Li Fu, Nastassja L. Fischer, Kastoori Kalaivanan, Gabrielle Shue Ting Ong, Amos Joshua Oh, Shilpi Tripathi, Michelle R. Ellefson, Peter Seow, Chew Lee Teo and David Hung
4:10 PM Presentation: Serious Practices for Interactive Waste Sorting Mini-Game
Qiming Sun and Sharon Hsiao
4:30 PM Presentation: Kongruent - A Shader Language and Compiler for Efficient and Approachable GPU-Programming
Robert Konrad and Stefan Göbel
5:00 PM Reception / Exhibitors Session
6:30 PM Reception (Cont.)
7:00 PM End of First Day



Day 2 : Friday, November 8th, 2024

Time Event
9:30 AM Awards
9:45 AM Keynote: A roadmap to the AI revolution in (serious) games
Julian Togelius
10:45 AM Coffee Break
11:00 AM Presentation: “Masters Against Food Waste” Providing Children with Strategies to Avoid Food Waste
Sandra Camara Olim, Francisco Vasconcelos, Mara Dionísio and Pedro Campos
11:20 AM Presentation: Understanding Player Experience in Museum-Based Learning Games: A Mixed-Methods Analysis
Simon Morard, Elsa Paukovics and Eric Sanchez
11:40 AM Presentation: Tracing Emerging Complexity of Scientific Reasoning Actions during Game-based Learning
Daryn Dever, Megan Wiedbusch and Roger Azevedo
12:00 PM Lunch / Poster and Demo Session
1:00 PM Presentation: Sky Dash: Evaluating the Effects of a Serious Low-Threshold Mobile Game on Learning Efficacy and User Experience in a Repetitive Learning Task
Benjamin Schnitzer, Polona Caserman and Oliver Korn
1:20 PM Presentation: Collaborative Knowledge Development: An Exploration of Knowledge Space Theory in Multiplayer Learning Games
Lauren Pflüger, Wolfgang Brabänder, Sabrina Vogt and Stefan Göbel
1:40 PM Presentation: Playful Locative Interaction in Museums and Exhibitions with Immersive Augmented Reality
Yu Liu, Manuel Feller and Ulrike Spierling
2:00 PM Coffee Break
2:30 PM Presentation: Assessing the Impact of Haptic Feedback on Stress and Performance in Virtual Reality-based Police Training
Polona Caserman, Robert Konrad, Dennis Purdack, Thorsten Göbel, Pascal Tonecker, André Kecke and Stefan Göbel
2:50 PM Presentation: Against Isolation in the Museum: Playful Co-Presence with Immersive Augmented Reality
Jessica L. Bitter and Ulrike Spierling
3:10 PM Presentation: Exploring Emotional Design Features For Virtual Reality Games
Yuli Shao, Yuqi Hang, Fabian Froehlich, Bruce D. Homer and Jan L. Plass
3:30 PM Coffee Break
3:50 PM Presentation: Game On: Towards Long-Term Motivation in Exergames for Cardio Training
Lena-Marie Munderich and Stefan Göbel
4:10 PM Presentation: Including Non-Autistic Peers in Games Designed for Autistic Socialization
Yiqi Xiao
4:30 PM Presentation: Developing Gamified Learning for Healthcare Professionals through University Partnerships
Stephanie Nicely, Jacy Richardson and Todd Emma
5:00 PM Closing
5:15 PM End of Second Day